Section 04
Acceptance of Integration
Testing:
Index Number: 3405, 3419, 3428
|
Interface #
|
Name of the Interface
|
Test Method
|
Acceptance by Team
|
Acceptance by External User
|
|
01
|
Activity Selection Wizard
|
The calibration window fetching request and
response.
Then directing to the paint tool.
|
ü
|
ü
|
Index Number: 3419, 3428
|
Interface #
|
Name of the Interface
|
Test Method
|
Acceptance by Team
|
Acceptance by External User
|
|
01
|
Login form
|
User
details(username, password)
If successful
the Level Selection Form, if not the
Registration Form
|
ü
|
ü
|
Index Number: 3419, 3271
|
Interface #
|
Name of the Interface
|
Test Method
|
Acceptance by Team
|
Acceptance by External User
|
|
01
|
Registration Form
|
User details (username, password, date of birth,
name).
If successful, the level selector, otherwise remain
in the registration form again.
|
ü
|
ü
|
Index Number: 3419, 3271
|
Interface #
|
Name of the Interface
|
Test Method
|
Acceptance by Team
|
Acceptance by External User
|
|
01
|
Level Selection Form
|
Previous activity with its completion status and
results obtained.
Directs to the activity selector.
|
ü
|
ü
|
Index Number: 3405, 3420
|
Interface #
|
Name of the Interface
|
Test Method
|
Acceptance by Team
|
Acceptance by External User
|
|
01
|
Paint Wizard
|
User coordinate set (drawn output)
|
ü
|
ü
|
Index Number: 3419, 3420
|
Interface #
|
Name of the Interface
|
Test Method
|
Acceptance by Team
|
Acceptance by External User
|
|
01
|
API
|
Functionality statuses of load, new, save, open and run.
|
ü
|
ü
|
Section 05
Technical Quality of Data
Management
|
Quality aspect
|
Example
|
|
Uniqueness
|
Same username cannot be
repeated in registration process
|
|
Accuracy
|
When a particular level or
an activity completed it will be updated and on top of it the next level or
activity will be made accessible.
|
|
Timeliness
|
In login process and
activity and level selection processes, stored data is considered timely
|
|
Validity
|
Only valid data of
predefined formats will only be taken to the system.
|
Section 06
Technical Quality of UI
|
Quality aspect
|
Example
|
|
Simplicity
|
·
Use of lot more pictorial contents but less the
textual content
Pictorial content with single, big images with
light background
|
|
Clarity
|
Large font size
less textual usage
Symbol usage
|
|
Familiarity
|
Background images are of famous cartoon characters
that are loved by kids.
Symbols used with familiar objects
|
|
Flow of hierarchy
|
Flow of interfaces organization and sequence
organization that starts from user authentication to paint tool.
|
Section 07
Conclusion and Future
Development Aspects
i.
Our
achievements, inventions and impact of our project to the society
·
Virtually
functioning glove
·
Paint
tool that works for the glove
·
Making
the child aware about why they need to learn the so called activities in more
attractive methods.
·
Usage
of thumb in technical manner in order to enhance the neurological development
and coordination of brain and fingers.
ii.
The
assumptions, constraints and limitations of our solution.
·
Target
audience is kindergarten children, parents and their teachers.
·
Skills
related with basic shapes and their elements are aimed to be optimized.
·
Desktop,
offline application.
·
2D
plane is based.
·
Wireless
connection made via Bluetooth.
iii.
The
future development aspects of our project.
·
This
model can developed as a learning tool for advanced learning students, history,
fossil, biomedical and engineering students with lot more advanced virtual
reality and augmented reality concepts.
·
The
glove can be developed with lot more user friendly features like buttons with
musical and animation included techniques to attract the child throughout the
process.
·
The
interfaces can be developed with lot more responsive and animated techniques.
·
The coordinate
plane can be advanced with third axis (z) for 3d live behavior of the
components.
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