Friday, November 30, 2018

Java Basic Operators

Java provides a rich set of operators to manipulate variables. We can divide all the Java operators into the following groups −
  • Arithmetic Operators
  • Relational Operators
  • Bitwise Operators
  • Logical Operators
  • Assignment Operators
  • Misc Operators

The Arithmetic Operators

Arithmetic operators are used in mathematical expressions in the same way that they are used in algebra. The following table lists the arithmetic operators −
Assume integer variable A holds 10 and variable B holds 20, then −
OperatorDescriptionExample
+ (Addition)Adds values on either side of the operator.A + B will give 30
- (Subtraction)Subtracts right-hand operand from left-hand operand.A - B will give -10
* (Multiplication)Multiplies values on either side of the operator.A * B will give 200
/ (Division)Divides left-hand operand by right-hand operand.B / A will give 2
% (Modulus)Divides left-hand operand by right-hand operand and returns remainder.B % A will give 0
++ (Increment)Increases the value of operand by 1.B++ gives 21
-- (Decrement)Decreases the value of operand by 1.B-- gives 19

The Relational Operators

There are following relational operators supported by Java language.
Assume variable A holds 10 and variable B holds 20, then −
OperatorDescriptionExample
== (equal to)Checks if the values of two operands are equal or not, if yes then condition becomes true.(A == B) is not true.
!= (not equal to)Checks if the values of two operands are equal or not, if values are not equal then condition becomes true.(A != B) is true.
> (greater than)Checks if the value of left operand is greater than the value of right operand, if yes then condition becomes true.(A > B) is not true.
< (less than)Checks if the value of left operand is less than the value of right operand, if yes then condition becomes true.(A < B) is true.
>= (greater than or equal to)Checks if the value of left operand is greater than or equal to the value of right operand, if yes then condition becomes true.(A >= B) is not true.
<= (less than or equal to)Checks if the value of left operand is less than or equal to the value of right operand, if yes then condition becomes true.(A <= B) is true.

The Bitwise Operators

Java defines several bitwise operators, which can be applied to the integer types, long, int, short, char, and byte.
Bitwise operator works on bits and performs bit-by-bit operation. Assume if a = 60 and b = 13; now in binary format they will be as follows −
a = 0011 1100
b = 0000 1101
-----------------
a&b = 0000 1100
a|b = 0011 1101
a^b = 0011 0001
~a  = 1100 0011
The following table lists the bitwise operators −
Assume integer variable A holds 60 and variable B holds 13 then −
OperatorDescriptionExample
& (bitwise and)Binary AND Operator copies a bit to the result if it exists in both operands.(A & B) will give 12 which is 0000 1100
| (bitwise or)Binary OR Operator copies a bit if it exists in either operand.(A | B) will give 61 which is 0011 1101
^ (bitwise XOR)Binary XOR Operator copies the bit if it is set in one operand but not both.(A ^ B) will give 49 which is 0011 0001
~ (bitwise compliment)Binary Ones Complement Operator is unary and has the effect of 'flipping' bits.(~A ) will give -61 which is 1100 0011 in 2's complement form due to a signed binary number.
<< (left shift)Binary Left Shift Operator. The left operands value is moved left by the number of bits specified by the right operand.A << 2 will give 240 which is 1111 0000
>> (right shift)Binary Right Shift Operator. The left operands value is moved right by the number of bits specified by the right operand.A >> 2 will give 15 which is 1111
>>> (zero fill right shift)Shift right zero fill operator. The left operands value is moved right by the number of bits specified by the right operand and shifted values are filled up with zeros.A >>>2 will give 15 which is 0000 1111

The Logical Operators

The following table lists the logical operators −
Assume Boolean variables A holds true and variable B holds false, then −
OperatorDescriptionExample
&& (logical and)Called Logical AND operator. If both the operands are non-zero, then the condition becomes true.(A && B) is false
|| (logical or)Called Logical OR Operator. If any of the two operands are non-zero, then the condition becomes true.(A || B) is true
! (logical not)Called Logical NOT Operator. Use to reverses the logical state of its operand. If a condition is true then Logical NOT operator will make false.!(A && B) is true

The Assignment Operators

Following are the assignment operators supported by Java language −
OperatorDescriptionExample
=Simple assignment operator. Assigns values from right side operands to left side operand.C = A + B will assign value of A + B into C
+=Add AND assignment operator. It adds right operand to the left operand and assign the result to left operand.C += A is equivalent to C = C + A
-=Subtract AND assignment operator. It subtracts right operand from the left operand and assign the result to left operand.C -= A is equivalent to C = C – A
*=Multiply AND assignment operator. It multiplies right operand with the left operand and assign the result to left operand.C *= A is equivalent to C = C * A
/=Divide AND assignment operator. It divides left operand with the right operand and assign the result to left operand.C /= A is equivalent to C = C / A
%=Modulus AND assignment operator. It takes modulus using two operands and assign the result to left operand.C %= A is equivalent to C = C % A
<<=Left shift AND assignment operator.C <<= 2 is same as C = C << 2
>>=Right shift AND assignment operator.C >>= 2 is same as C = C >> 2
&=Bitwise AND assignment operator.C &= 2 is same as C = C & 2
^=bitwise exclusive OR and assignment operator.C ^= 2 is same as C = C ^ 2
|=bitwise inclusive OR and assignment operator.C |= 2 is same as C = C | 2

Miscellaneous Operators

There are few other operators supported by Java Language.

Conditional Operator ( ? : )

Conditional operator is also known as the ternary operator. This operator consists of three operands and is used to evaluate Boolean expressions. The goal of the operator is to decide, which value should be assigned to the variable. The operator is written as −
variable x = (expression) ? value if true : value if false

Thursday, November 22, 2018

Java Modifier Types

Modifiers are keywords that you add to those definitions to change their meanings. Java language has a wide variety of modifiers, including the following −
To use a modifier, you include its keyword in the definition of a class, method, or variable.

Access Control Modifiers

Java provides a number of access modifiers to set access levels for classes, variables, methods and constructors. The four access levels are −
  • Visible to the package, the default. No modifiers are needed.
  • Visible to the class only (private).
  • Visible to the world (public).
  • Visible to the package and all subclasses (protected).

Non-Access Modifiers

Java provides a number of non-access modifiers to achieve many other functionality.
  • The static modifier for creating class methods and variables.
  • The final modifier for finalizing the implementations of classes, methods, and variables.
  • The abstract modifier for creating abstract classes and methods.
  • The synchronized and volatile modifiers, which are used for threads.

Saturday, November 17, 2018

Java Variables

A variable provides us with named storage that our programs can manipulate. Each variable in Java has a specific type, which determines the size and layout of the variable's memory; the range of values that can be stored within that memory; and the set of operations that can be applied to the variable.
You must declare all variables before they can be used. Following is the basic form of a variable declaration −
data type variable [ = value][, variable [ = value] ...] ;
Here data type is one of Java's datatypes and variable is the name of the variable. To declare more than one variable of the specified type, you can use a comma-separated list.
There are three kinds of variables in Java −
  • Local variables
  • Instance variables
  • Class/Static variables

Local Variables

  • Local variables are declared in methods, constructors, or blocks.
  • Local variables are created when the method, constructor or block is entered and the variable will be destroyed once it exits the method, constructor, or block.
  • Access modifiers cannot be used for local variables.
  • Local variables are visible only within the declared method, constructor, or block.
  • Local variables are implemented at stack level internally.
  • There is no default value for local variables, so local variables should be declared and an initial value should be assigned before the first use.

Instance Variables

  • Instance variables are declared in a class, but outside a method, constructor or any block.
  • When a space is allocated for an object in the heap, a slot for each instance variable value is created.
  • Instance variables are created when an object is created with the use of the keyword 'new' and destroyed when the object is destroyed.
  • Instance variables hold values that must be referenced by more than one method, constructor or block, or essential parts of an object's state that must be present throughout the class.
  • Instance variables can be declared in class level before or after use.
  • Access modifiers can be given for instance variables.
  • The instance variables are visible for all methods, constructors and block in the class. Normally, it is recommended to make these variables private (access level). However, visibility for subclasses can be given for these variables with the use of access modifiers.
  • Instance variables have default values. For numbers, the default value is 0, for Booleans it is false, and for object references it is null. Values can be assigned during the declaration or within the constructor.
  • Instance variables can be accessed directly by calling the variable name inside the class. However, within static methods (when instance variables are given accessibility), they should be called using the fully qualified name. ObjectReference.VariableName.

Class/Static Variables

  • Class variables also known as static variables are declared with the static keyword in a class, but outside a method, constructor or a block.
  • There would only be one copy of each class variable per class, regardless of how many objects are created from it.
  • Static variables are rarely used other than being declared as constants. Constants are variables that are declared as public/private, final, and static. Constant variables never change from their initial value.
  • Static variables are stored in the static memory. It is rare to use static variables other than declared final and used as either public or private constants.
  • Static variables are created when the program starts and destroyed when the program stops.
  • Visibility is similar to instance variables. However, most static variables are declared public since they must be available for users of the class.
  • Default values are same as instance variables. For numbers, the default value is 0; for Booleans, it is false; and for object references, it is null. Values can be assigned during the declaration or within the constructor. Additionally, values can be assigned in special static initializer blocks.
  • Static variables can be accessed by calling with the class name ClassName.VariableName.
  • When declaring class variables as public static final, then variable names (constants) are all in upper case. If the static variables are not public and final, the naming syntax is the same as instance and local variables.

Wednesday, November 7, 2018

Java Basic Datatypes

Variables are nothing but reserved memory locations to store values. This means that when you create a variable you reserve some space in the memory.
Based on the data type of a variable, the operating system allocates memory and decides what can be stored in the reserved memory. Therefore, by assigning different data types to variables, you can store integers, decimals, or characters in these variables.
There are two data types available in Java −
  • Primitive Data Types
  • Reference/Object Data Types

Primitive Data Types

There are eight primitive datatypes supported by Java. Primitive datatypes are predefined by the language and named by a keyword. Let us now look into the eight primitive data types in detail.

byte

  • Byte data type is an 8-bit signed two's complement integer
  • Minimum value is -128 (-2^7)
  • Maximum value is 127 (inclusive)(2^7 -1)
  • Default value is 0
  • Byte data type is used to save space in large arrays, mainly in place of integers, since a byte is four times smaller than an integer.
  • Example: byte a = 100, byte b = -50

short

  • Short data type is a 16-bit signed two's complement integer
  • Minimum value is -32,768 (-2^15)
  • Maximum value is 32,767 (inclusive) (2^15 -1)
  • Short data type can also be used to save memory as byte data type. A short is 2 times smaller than an integer
  • Default value is 0.
  • Example: short s = 10000, short r = -20000

int

  • Int data type is a 32-bit signed two's complement integer.
  • Minimum value is - 2,147,483,648 (-2^31)
  • Maximum value is 2,147,483,647(inclusive) (2^31 -1)
  • Integer is generally used as the default data type for integral values unless there is a concern about memory.
  • The default value is 0
  • Example: int a = 100000, int b = -200000

long

  • Long data type is a 64-bit signed two's complement integer
  • Minimum value is -9,223,372,036,854,775,808(-2^63)
  • Maximum value is 9,223,372,036,854,775,807 (inclusive)(2^63 -1)
  • This type is used when a wider range than int is needed
  • Default value is 0L
  • Example: long a = 100000L, long b = -200000L

float

  • Float data type is a single-precision 32-bit IEEE 754 floating point
  • Float is mainly used to save memory in large arrays of floating point numbers
  • Default value is 0.0f
  • Float data type is never used for precise values such as currency
  • Example: float f1 = 234.5f

double

  • double data type is a double-precision 64-bit IEEE 754 floating point
  • This data type is generally used as the default data type for decimal values, generally the default choice
  • Double data type should never be used for precise values such as currency
  • Default value is 0.0d
  • Example: double d1 = 123.4

boolean

  • boolean data type represents one bit of information
  • There are only two possible values: true and false
  • This data type is used for simple flags that track true/false conditions
  • Default value is false
  • Example: boolean one = true

char

  • char data type is a single 16-bit Unicode character
  • Minimum value is '\u0000' (or 0)
  • Maximum value is '\uffff' (or 65,535 inclusive)
  • Char data type is used to store any character
  • Example: char letterA = 'A'

Reference Datatypes

  • Reference variables are created using defined constructors of the classes. They are used to access objects. These variables are declared to be of a specific type that cannot be changed. For example, Employee, Puppy, etc.
  • Class objects and various type of array variables come under reference datatype.
  • Default value of any reference variable is null.
  • A reference variable can be used to refer any object of the declared type or any compatible type.
  • Example: Animal animal = new Animal("giraffe");

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