Monday, February 12, 2018

IEEE research papers

The research status on virtual reality by using of bibliometric analysis

http://ieeexplore.ieee.org/document/5485415/

Virtual reality (VR) is a medium, a means by which humans can share ideas and experiences. Virtual reality can be defined as a synthetic or virtual environment which gives a person a sense of reality.  VR generally refers to environments which are computer generated, although there are several immersive environments which are not entirely synthesized by computer. Now  a days with the advance of computer technology, VR systems contribute efficiently in various applications, such as aerospace, marine engineering, medicine, education and entertainment etc. VR could provide a modeling and simulation environment so powerful that the assembly of any product, including the associated seafarer training processes, can be simulated in the computer. 

A collaborative multi-view virtual environment for molecular visualization and modeling

http://ieeexplore.ieee.org/document/1508223/

Long-term research was a molecular model for biologists. By designing molecular models, scientists can plan new and more potent drugs against diseases such as AIDS and cancer. Currently, molecular model software helps single users to demonstrate, manipulate and optimize. Some software can also perform complicated computer simulations on large protein molecules. In the existing molecular model software, collaboration is usually limited by scientists to view one side of an observer. These 2D projections fail to represent molecular representation and can interrupt the interaction with the system.


Investigation of Virtual Learning Environment in the Context of Web 2.0
http://ieeexplore.ieee.org/document/5430018/

E-Learning means all sorts of technologically-advanced learning services and processes, computer-based learning, web-based learning, virtual-class rooms. E-Learning technologies, computer training, teaching, and learning have increased dramatically, and e-learning has become an important learning tool. E-Learning is a learning tool that helps you to communicate ICT and service delivery, and can provide education and training anywhere in any place. E-learning is not only used by educational institutions but also in different contexts. It is important to provide cost-effective online training courses for the business sector that uses e-learning technologies and services. C-learning is becoming a new and innovative training platform as ICT is rapidly growing.

Using virtual reality for distance teaching a graduate information systems course

http://ieeexplore.ieee.org/document/493197/

Distant learning modeling has become a common place in many academic institutions. Both of the two models presented at the present are costly models and a cost-effective internet-based interactive location that depends on expensive audio / visual interactive interaction. A new MDU model was developed and integrated in the field with field integration, combining the most favorable features of these models with the technical modes of the MOO / MUD field. This is a profitable distance learning model that provides real-time interaction and independent access. The University of Discipline is the main component of this MDU or Virtual Learning Environment (VLE) model, and it is a realistic university with full-time interactive interaction over the Internet at the same time. During the spring of 1995, she worked as a platform for studying the entire Information Systems (IS) Seminars' Degree Course courses. A comparative analysis was conducted between the VLE course and the PLE (physical learning environment) courses. These successful field studies result with complementary strategy and results. The MDU Module successfully replaced the real learning environment for the selected course. It was also easier, low cost, and targeted courses of learning to abandon the learning objectives

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